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  #1  
Old 10-29-2009, 04:49 PM
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SolidSnake SolidSnake is offline
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Default My css CFG

// chidzo FPS CFG //
// Updated : 19 juli 2009 //

echo "chidzo Config Now Loading...."
echo "binds now loading"

// binds

unbindall
bind "TAB" "+showscores"
bind "ENTER" "+attack"
bind "ESCAPE" "cancelselect"
bind "0" "slot10"
bind "1" "slot1"
bind "2" "slot2"
bind "3" "slot3"
bind "4" "slot4"
bind "5" "slot5"
bind "6" "slot6"
bind "7" "slot7"
bind "8" "slot8"
bind "9" "slot9"
bind "\" "toggleconsole"
bind "`" "toggleconsole"
bind "a" "+moveleft"
bind "b" "buymenu"
bind "c" "radio3"
bind "d" "+moveright"
bind "e" "+use"
bind "f" "impulse 100"
bind "g" "drop"
bind "i" "showbriefing"
bind "j" "cheer"
bind "k" "+voicerecord"
bind "m" "chooseteam"
bind "n" "nightvision"
bind "q" "lastinv"
bind "r" "+reload"
bind "s" "+back"
bind "p" "cl_crosshairscale 15000"
bind "o" "cl_crosshairscale 2002"
bind "u" "messagemode2"
bind "v" "give weapon_hegrenade"
bind "w" "+forward"
bind "x" "radio2"
bind "y" "messagemode"
bind "z" "radio1"
bind "CTRL" "+duck"
bind "SHIFT" "+speed"
bind "|" "toggleconsole"
bind "DEL" "slot1"
bind "PGDN" "slot3"
bind "END" "slot2"
bind "MWHEELDOWN" "+jump"
bind "MWHEELUP" "+jump"
bind "MOUSE1" "+attack"
bind "MOUSE2" "+attack2"
bind "MOUSE4" "+duck"
bind "MOUSE5" "+duck"
bind "SPACE" "+jump"
echo Press NumPad 1 to buy HE-Grenade
echo Press NumPad 2 to buy Smokegrenade
echo Press NumPad 3 to buy Flashbang
echo Press NumPad 4 to buy AWP
bind "kp_end" "buy weapon_hegrenade"
bind "kp_downarrow" "buy weapon_smokegrenade"
bind "kp_pgdn" "buy weapon_flashbang"
bind "kp_leftarrow" "buy weapon_awp"
bind "None" "buy weapon_deagle"


echo "binds now loaded"




// Personal settings


sensitivity "1.9"
zoom_sensitivity_ratio "0.76"
cl_crosshairscale "2002"
cl_crosshairusealpha "1"
cl_crosshairalpha "9999"
cl_dynamiccrosshair "0"
cl_autowepswitch "0"




// Cvars Value for the command

//Rates Settings
cl_lagcomp_errorcheck "1"
cl_lagcompensation "1"
cl_updaterate "100"
cl_interpolate "1"
sv_unlag "1"
cl_cmdrate "100"
cl_interp "0.01"
cl_smooth "1"
cl_smoothtime "0.01"
cl_resend "6"
rate "25000"
cl_pred_optimize "2"
net_maxfragments "1280"
cl_timeout "30"
cl_predictweapons "1"
net_maxfragments "1280"

//Ingame Quality
jpeg_quality "100"
mat_monitorgamma "1.6"
cl_lagcompensation "1"
mat_debug_autoexposure "0"
mat_debug_bloom "0"
mat_debug_postprocessing_effects "0"
mat_debug_process_halfscreen "0"
mat_debugalttab "0"
mat_debugdepth "0"
mat_debugdepthmode "0"
mat_debugdepthval "128"
mat_force_bloom "0"
mat_hdroverbrightrange "16"
mat_leafvis "0"
mat_norendering "0"
mat_parallaxmap "0"
mat_debugdepthvalmax "256"
cl_allowdownload "0"
mat_bloomamount_rate "0.05f"
mat_bumpbasis "0"
cl_allowupload "0"
cl_forcepreload "1"
cl_drawmonitors "0"
gl_clear "0"
texture_budget_background_alpha "9999999"
texture_budget_panel_height "0"
texture_budget_panel_width "0"
mat_compressedtextures "1"
mat_filterlightmaps "1"
mat_forcehardwaresync "0"
mat_reducefillrate "1"
mat_disable_bloom "1"
r_maxdlights "32"
mat_wateroverlaysize "8"
cl_show_splashes "0"
cl_detail_avoid_force "0"
cl_detail_avoid_radius "0"
cl_detail_avoid_recover_speed "0"
cl_detail_max_sway "0"
muzzleflash_light "0"
mat_hdr_enabled "0"
r_maxnewsamples "0"
r_maxsampledist "0"
r_norefresh "0"
r_minnewsamples "0"
mat_parallaxmap "0"
mat_hdr_level "0"
mat_forceaniso "0"
mat_bloomscale "0"
mat_forcemanagedtextureintohardware "0"
mat_fastnobump "1"
cl_wpn_sway_interp "0"
mat_trilinear "1"
r_TransitionSensitivity "0"
mat_antialias "0"
mat_specular "0"
mat_bumpmap "0"
mat_showlightmappage "-1"
mat_bufferprimitives "1"
mat_disable_lightwarp "1"
budget_show_history "0"
mat_framebuffercopyoverlaysize "0"
budget_history_range_ms "5"
mat_surfacemat "0"
r_forcewaterleaf "0"
r_updaterefracttexture "0"
mat_disable_ps_patch "1"
mat_envmapsize "0"
mat_envmaptgasize "0"
mat_disable_fancy_blending "1"
mat_autoexposure_max "0"
mat_autoexposure_min "0"
budget_history_numsamplesvisible "0"
mat_picmip "0"
mat_clipz "1"
r_phong "0"
lod_TransitionDist "0"
mat_vsync "0"
r_decal_cullsize "0"
r_shadows "1"
r_eyes "0"
r_eyeglintlodpixels "0"
r_eyesize "0"
r_eyeshift_z "0"
r_shadowrendertotexture "1"
flex_smooth "0"
r_worldlightmin "0"
r_worldlights "0"
r_flex "0"
r_eyeshift_y "0"
r_worldlightmin "0"
mat_shadowstate "0"
r_worldlights "0"
r_eyeshift_x "0"
r_eyemove "0"
r_eyegloss "0"
r_teeth "0"
r_decals "0"
r_waterforceexpensive "0"
r_worldlightmin "0.0002"
r_waterforcereflectentities "0"
r_waterforceexpensive "0"
r_worldlights "2"
r_PhysPropStaticLighting "0"
r_cheapwaterend "1"
r_cheapwaterstart "1"
r_updaterefracttexture "0"
r_WaterDrawReflection "0"
r_WaterDrawRefraction "0"
r_drawflecks "0"
r_dopixelvisibility "0"
r_renderoverlayfragment "0"
r_drawflecks "0"
r_occlusion "0"
cl_logofile "0"
demo_recordcommands "1"
r_shadowmaxrendered "1"
r_rootlod "0"
r_lod "0"
r_drawbatchdecals "0"
cl_ejectbrass "0"
mp_decals "1"
net_showevents "0"

showhitlocation "1"
r_ambientfraction "0.1"
r_waterdrawreflection "0"
r_waterforceexpensive "0"
r_drawdetailprops "1"
r_ropetranslucent "0"
r_dynamic "0"
r_avglight "1"
r_lightaverage "1"
g_ragdoll_fadespeed "0"
g_ragdoll_important_maxcount "0"
g_ragdoll_lvfadespeed "0"
g_ragdoll_maxcount "0"
lod_enable "1"
cl_autohelp "0"
cl_c4progressbar "1"
hud_centerid "1"
dsp_water "14"
blink_duration "0"
hud_fastswitch "1"
closecaption "0"

//Sound Settings
snd_flushasync
snd_mixahead "0.1"
snd_async_fullyasync "0"
snd_digital_surround "1"
dsp_enhance_stereo "0"
dsp_slow_cpu "1"
dsp_spatial "40"
dsp_speaker "50"
dsp_volume "2"
hud_centerid "1"
cl_downloadfilter "nosounds"
snd_profile "0"
volume "1"
sv_voiceenable "0"
voice_scale "1"
voice_modenable "0"
voice_enable "0"

// FPS boost
r_3dsky "0"
r_sse "1"
r_sse2 "1"
r_mmx "1"

props_break_max_pieces "0"
func_break_max_pieces "0"
props_break_max_pieces_perframe "0"
fps_max "102"
con_enable "1"
weapon_showproficiency "1"

//Ropes
rope_smooth_maxalphawidth "0"
rope_smooth_maxalpha "0"
rope_smooth_enlarge "0"
rope_wind_dist "0.01"
rope_subdiv "0"
rope_smooth_minwidth "0"
rope_smooth_minalpha "0"
rope_averagelight "0"
rope_smooth "0"
rope_shake "0"
rope_collide "0"

//Models
cl_ragdoll_physics_enable "0"
r_modellodscale "1"
cl_ragdoll_collide "1"
cl_phys_props_max "50"
r_maxmodeldecal "0"
cl_minmodels "1"
cl_min_ct "1"
cl_min_t "1"
r_drawmodeldecals "0"

//Blood Settings
violence_ablood "1"
violence_agibs "1"
violence_hblood "1"
violence_hgibs "1"

//Restrict the server commands
cl_restrict_server_commands "0"


clear

echo "chidzo cfg loaded"

this cfg gives you 100 FPS all time. It will remove usless things like bodys and stuff in counter strike source!

ask me about stuff, have fun! remember... this will change your css ingame alot! so dont cry me a river if you want it back! you have to reinstale css
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  #2  
Old 10-29-2009, 04:50 PM
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SolidSnake SolidSnake is offline
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oh! and "chidzo" is my other css name! lol
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  #3  
Old 10-29-2009, 06:04 PM
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Ubaroo Ubaroo is offline
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Quote:
Originally Posted by SolidSnake View Post
It will remove usless things like bodys and stuff in counter strike source!
Bodys arnt useless... You can t-bag them.
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  #4  
Old 10-29-2009, 08:29 PM
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Lima Lima is offline
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Hacker, LOL
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  #5  
Old 10-30-2009, 02:13 AM
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Pzz Pzz is offline
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I've pretty much the same config.. *cough* numpad binds *cough*
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  #6  
Old 10-31-2009, 03:29 PM
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SolidSnake SolidSnake is offline
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Quote:
Originally Posted by Pzz View Post
I've pretty much the same config.. *cough* numpad binds *cough*
I can't be asked to remember all the buy things! I know them in 1.6! fuck them in source! haha!
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  #7  
Old 07-29-2010, 08:42 PM
beto365
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so many. I can't remember
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  #8  
Old 07-30-2010, 03:11 AM
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Pzz Pzz is offline
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Quote:
Originally Posted by beto365 View Post
so many. I can't remember
wat
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  #9  
Old 07-30-2010, 08:20 PM
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I think he meant the buy binds or something along that line.
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  #10  
Old 07-30-2010, 10:44 PM
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Zander Zander is offline
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Can anyone tell me why he has GPS advertisments as his signature....
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  #11  
Old 07-31-2010, 01:46 AM
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Pzz Pzz is offline
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Its a bot.
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  #12  
Old 07-31-2010, 12:46 PM
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Someone should ban and delete his posts...
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  #13  
Old 07-31-2010, 02:27 PM
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Lima Lima is offline
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i'll fix this shit.

ok now it rocks.
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Last edited by Lima; 07-31-2010 at 02:32 PM.
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  #14  
Old 07-31-2010, 05:50 PM
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Haha!
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